![]() The Blueprints allow non-programmers the ability to design complex actions and mechanics without requiring a deep knowledge of coding. ![]() ![]() Most impressive about all of this is that after getting the ripped model from one of Nintendo's latest Mario titles, Pinera managed to hand-animate Mario and give him proper, gravity-oriented, physics-based actions using the Unreal Engine 4's Blueprints. The space segment is also pretty short and sweet but we get to see Mario up close and how the model reacts to some of the more realistic lighting techniques employed by the Unreal Engine.
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